/*
    File:		AVAudioUnitTimePitch.h
    Framework:	AVFoundation
 
    Copyright (c) 2014-2015 Apple Inc. All Rights Reserved.
*/

#import <AVFAudio/AVAudioUnitTimeEffect.h>

NS_ASSUME_NONNULL_BEGIN

/*! @class AVAudioUnitTimePitch
    @abstract an AVAudioUnitTimeEffect that provides good quality time stretching and pitch shifting
    @discussion
        In this time effect, the playback rate and pitch parameters function independently of each other
 
*/
NS_CLASS_AVAILABLE(10_10, 8_0) __WATCHOS_PROHIBITED
@interface AVAudioUnitTimePitch : AVAudioUnitTimeEffect

/*! @property rate
    @abstract playback rate of the input signal
 
    Range:      1/32 -> 32.0
    Default:    1.0
    Unit:       Generic
*/
@property (nonatomic) float rate;

/*! @property pitch
    @abstract amount by which the input signal is pitch shifted
    @discussion
              1 octave  = 1200 cents
    1 musical semitone  = 100 cents
 
    Range:      -2400 -> 2400
    Default:    1.0
    Unit:       Cents
*/
@property (nonatomic) float pitch;

/*! @property overlap
    @abstract amount of overlap between segments of the input audio signal
    @discussion
    A higher value results in fewer artifacts in the output signal.
    This parameter also impacts the amount of CPU used.
 
    Range:      3.0 -> 32.0
    Default:    8.0
    Unit:       Generic
*/
@property (nonatomic) float overlap;

@end

NS_ASSUME_NONNULL_END
